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Android实现水波纹外扩成效

热度:37   发布时间:2016-04-27 23:35:29.0
Android实现水波纹外扩效果

微信曾经推出了一个查找附近好友的功能,大致功能是这样的:屏幕上有一个按钮,长按按钮的时候,会有一圈圈水波纹的动画向外扩散,松手后,动画结束。

现在简单来实现这样的一个动画功能:

思路: 主要用到了下面的蓝色的图片,定义三个ImageView,background都设置为蓝色的图片,然后定义一个包括缩放和透明度变化的动画集,然后每隔一段时间,让3个ImageView依次启动这个动画集,看起来就像蓝色的圆圈像水波纹向外扩散一样。

    

相关实现逻辑如下:

activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    android:layout_width="match_parent"    android:layout_height="match_parent" >    <ImageView        android:id="@+id/wave1"        android:layout_width="150dp"        android:layout_height="150dp"        android:layout_centerInParent="true"        android:background="@drawable/wave"        />    <ImageView        android:id="@+id/wave2"        android:layout_width="150dp"        android:layout_height="150dp"        android:layout_centerInParent="true"        android:background="@drawable/wave"/>    <ImageView        android:id="@+id/wave3"        android:layout_width="150dp"        android:layout_height="150dp"        android:layout_centerInParent="true"        android:background="@drawable/wave" />    <ImageView        android:id="@+id/normal"        android:layout_width="166dp"        android:layout_height="166dp"        android:layout_centerInParent="true"        android:background="@drawable/normal" /></RelativeLayout>
MainActivity.java

package com.jackie.waveanimation;import android.app.Activity;import android.os.Bundle;import android.os.Handler;import android.os.Message;import android.view.MotionEvent;import android.view.View;import android.view.animation.AlphaAnimation;import android.view.animation.AnimationSet;import android.view.animation.ScaleAnimation;import android.widget.ImageView;public class MainActivity extends Activity {    private ImageView mNormal, mWave1, mWave2, mWave3;    private AnimationSet mAnimationSet1, mAnimationSet2, mAnimationSet3;    private static final int OFFSET = 600;  //每个动画的播放时间间隔    private static final int MSG_WAVE2_ANIMATION = 2;    private static final int MSG_WAVE3_ANIMATION = 3;    private Handler mHandler = new Handler() {        @Override        public void handleMessage(Message msg) {            switch (msg.what) {                case MSG_WAVE2_ANIMATION:                    mWave2.startAnimation(mAnimationSet2);                    break;                case MSG_WAVE3_ANIMATION:                    mWave3.startAnimation(mAnimationSet3);                    break;            }        }    };    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        mNormal = (ImageView) findViewById(R.id.normal);        mWave1 = (ImageView) findViewById(R.id.wave1);        mWave2 = (ImageView) findViewById(R.id.wave2);        mWave3 = (ImageView) findViewById(R.id.wave3);        mAnimationSet1 = initAnimationSet();        mAnimationSet2 = initAnimationSet();        mAnimationSet3 = initAnimationSet();        mNormal.setOnTouchListener(new View.OnTouchListener() {            @Override            public boolean onTouch(View v, MotionEvent event) {                switch (event.getAction()) {                    case MotionEvent.ACTION_DOWN:                        showWaveAnimation();                        break;                    case MotionEvent.ACTION_UP:                        clearWaveAnimation();                        break;                    case MotionEvent.ACTION_CANCEL:                        clearWaveAnimation();                }                return true;            }        });    }    private AnimationSet initAnimationSet() {        AnimationSet as = new AnimationSet(true);        ScaleAnimation sa = new ScaleAnimation(1f, 2.3f, 1f, 2.3f,                ScaleAnimation.RELATIVE_TO_SELF, 0.5f,                ScaleAnimation.RELATIVE_TO_SELF, 0.5f);        sa.setDuration(OFFSET * 3);        sa.setRepeatCount(Animation.INFINITE);// 设置循环        AlphaAnimation aa = new AlphaAnimation(1, 0.1f);        aa.setDuration(OFFSET * 3);        aa.setRepeatCount(Animation.INFINITE);//设置循环        as.addAnimation(sa);        as.addAnimation(aa);        return as;    }    private void showWaveAnimation() {        mWave1.startAnimation(mAnimationSet1);        mHandler.sendEmptyMessageDelayed(MSG_WAVE2_ANIMATION, OFFSET);        mHandler.sendEmptyMessageDelayed(MSG_WAVE3_ANIMATION, OFFSET * 2);    }    private void clearWaveAnimation() {        mWave1.clearAnimation();        mWave2.clearAnimation();        mWave3.clearAnimation();    }}
效果如下:





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