ToggleGroup挂载脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;public class UIChoicePlane : MonoBehaviour
{public Toggle Toggle_心理评测;public Toggle Toggle_心理干预;public Toggle Toggle_心理训练;public List<GameObject> m_Obj;private void Start(){ManagerObj();Toggle_心理评测.onValueChanged.AddListener((ison) =>{if (!ison){m_Obj[0].gameObject.SetActive(false);}else{m_Obj[0].gameObject.SetActive(true);}});Toggle_心理干预.onValueChanged.AddListener((ison) =>{if (!ison){m_Obj[1].gameObject.SetActive(false);}else{m_Obj[1].gameObject.SetActive(true);}});Toggle_心理训练.onValueChanged.AddListener((ison) =>{if (!ison){m_Obj[2].gameObject.SetActive(false);}else{m_Obj[2].gameObject.SetActive(true);}});}private void ManagerObj(){for (int i = 1; i < m_Obj.Count; i++){m_Obj[i].gameObject.SetActive(false);}}}
默认第一个ison=true,第一个内容显示,其余隐藏。