? 这学期我们班教j2me游戏开发,教材是《java游戏50例》。而最近因为要考试,所以没有时间长时间写android代码,又不想荒废了android,所以我就想说把这本的实例都转换成android版,一天写一些。
今天写的是游戏view的框架代码。。
package com.wjh.demon_1;import android.content.Context;import android.graphics.Canvas;import android.os.Handler;import android.os.Message;import android.view.KeyEvent;import android.view.View;public class MainView extends View implements Runnable{ private boolean m_bRunning = false; private Handler handler = null; public MainView(Context context) { super(context); // TODO Auto-generated constructor stub //获得焦点 setFocusable(true); start(); } public void start() { m_bRunning = true; handler = new Handler(){ @Override public void handleMessage(Message msg) { // TODO Auto-generated method stub super.handleMessage(msg); MainView.this.invalidate(); } }; Thread thread = new Thread(this); thread.start(); } //线程启用方法 public void run() { long t1= System.currentTimeMillis(); long t2 = t1; while(m_bRunning) { t2 = System.currentTimeMillis(); if(t2 -t1>100) { t1 = t2; //重回图形 handler.sendEmptyMessage(0); } } } public void stop() { m_bRunning = false; } //画图方法 @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); } //获得按键输入 @Override public boolean onKeyDown(int keyCode, KeyEvent event) { // TODO Auto-generated method stub return super.onKeyDown(keyCode, event); } }?代码包:Demon_1.rar
1 楼 qinweiping 2011-09-13
支持你 多向你学习学习哈哈