当前位置: 代码迷 >> 综合 >> unity 切换场景不销毁物体
  详细解决方案

unity 切换场景不销毁物体

热度:89   发布时间:2024-02-29 09:41:21.0
	/// <summary>/// 单例解决重复创建物体/// </summary>private static PreservationData _instance;public static PreservationData Instance { get { return _instance; } }private void Awake(){if (_instance != null){Destroy(this.gameObject); return;}else{_instance = this;}}void Start(){//切换场景不会被销毁DontDestroyOnLoad(gameObject);}